This includes when facing opponents in the same region.
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TFFA – Team Free For All, or Team Death Match mode.Engagement – Engagement is the concept of being within a reasonable distance to a fight and being actively willing to participate in battle with the opponent.Wallhack – A type of cheat intended to allow the player to see their opponents through walls.Aimbot – A type of cheat intended to give the player an advantage by assisting with aim.Butterfly – A form of mobile kata for both the Dual and Staff sabers that is accomplished by pressing Forward + Jump + Attack.Laming – Typically the action of killing an unprepared or unarmed opponent intentionally.Laghack – The use of networking or framerate manipulation to gain an advantage by lagging, typically in the form of things like “ping x” commands to extend the duration of a swing.Map Glitch – Forms of exploits that involve being able to pass through or enter into various map brushes in the game.This is the rate of server frame ticks that is often associated with an impact on damage and blocking on a server. Server Frame Rate – Controlled by the sv_fps command through rcon.This is another client networking command. Snaps – Controlled by the snaps command.Rate – Controlled by the rate command.This is one of the client networking commands that may affect registry. Max Packets – Controlled by the cl_maxpackets cvar.This cvar impacts client prediction, and it is often associated with odd blocks and unusual range hits. Timenudge – Controlled by the cl_timenudge cvar.BO3 matches are matches decided by three rounds, where the winner is determined by whoever has won two of the three rounds.
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This can also be used to increase player vision. TPR – Third Person Range, a value controlled by the cvar cg_thirdpersonrange.
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This can be used to increase player vision. FOV – Field of View, a value controlled by the cvar cg_fov.YBE Proxy – This refers to a server-side modification for anti-cheat precautions.